#ifndef MOTION_CONTROL_HPP
#define MOTION_CONTROL_HPP

typedef enum
{
    STOP = 0,
    FORWARD,
    BACKWARD,
    LEFT,
    RIGHT,
} MoveDirection_e;

typedef struct
{
    MoveDirection_e move; 
} ControlData;

void moveForward();
void moveBackward();
void turnLeft();
void turnRight();
void stop();

#endif // MOTION_CONTROL_HPP